|
¡¥f the majority of smartphone user Symptoms of dependence on smartphones Uses and Gratification approach Why do we depend on smartphone Cognitive nee |
|
·¹Æ÷Æ® >
±âŸ  | 
14p age   | 
1,500 ¿ø
|
|
|
|
|
|
¡¥n the other hand, current car users frequently use their car to move comfortably regardless of the distances. It makes efficient, but also occurs side effects. The first problem is the personal aspect, a lack of exercise. Walking is the most common and effective exercise for humans. However, due to the frequent use of car, people forget to walk, which is t¡¦ |
|
·¹Æ÷Æ® >
±âŸ  | 
30p age   | 
2,000 ¿ø
|
|
|
|
|
|
¡¥ export the goods in time because some disputes are caused by some strikes. 142. ´ç»ç´Â ±Í»çÀÇ ¹°Ç°À» CIF´º¿åÇ× µµÂø Á¶°ÇÀ¸·Î ¼öÀÔÇÏ°í ½Í½À´Ï´Ù. We would like to import your goods on the basis of CIF New York terms. 143. ±Í ÀºÇàÀÌ Á¦°øÇÒ ¼ö ÀÖ´Â ½Å¿ë°ø¿©ÀÇ Çѵµ´Â ¾ó¸¶ÀԴϱî What is the line of credit that you can extend 144. ´ç»ç´Â ±Í»çÀÇ ¼±ÀûÀÏÀÚ¸¦ ¸ÂÃß¡¦ |
|
|
|
|
|
À¯´Ï¹ö¼³µðÀÚÀÎ(Universal Design)°ú À¯ÀúÇÁ·£µé¸®(User-Friendly)ÀÇ Á¤ÀÇ ¹× ºñ±³¿Í °ÇÃà¿¡ Àû¿ë»ç·Ê (¹ßÇ¥ÀÚ·á) / 1. À¯´Ï¹ö¼ÈµðÀÚÀΰú À¯ÀúÇÁ·£µé¸®ÀÇ Á¤ÀÇ 2. À¯´Ï¹ö¼ÈµðÀÚÀΰú À¯ÀúÇÁ·£µé¸®ÀÇ °ü°è ¹× ºñ±³ 3. °ÇÃà¿¡¼ÀÇ À¯ÀúÇÁ·£µé¸® / 1. À¯´Ï¹ö¼ÈµðÀÚÀΰú À¯ÀúÇÁ·£µé¸®ÀÇ Á¤ÀÇ À¯´Ï¹ö¼³ µðÀÚÀΰú À¯Àú ÇÁ·»µé¸®´Â Çö´ë »çȸ¿¡¼ µðÀÚÀÎÀÇ Á߿伺ÀÌ °Á¶µÊ¿¡ µû¶ó ÀÚÁÖ ¾ð±Þ¡¦ |
|
|
|
|
|
1.Reason for Selection ³´Åä´Â ÀϺ» ÀüÅë ¹ßÈ¿ ½ÄÇ°À¸·Î¼ ±× µ¶Æ¯ÇÑ ¸À°ú Áú°¨, ±×¸®°í ´Ù¾çÇÑ °Ç° È¿°ú·Î ÀÎÇØ ¸¹Àº »ç¶÷µé.. / 1.Reason for Selection 2.Scientific Explanation 3.Reflection / 1.Reason for Selection ³´Åä´Â ÀϺ» ÀüÅë ¹ßÈ¿ ½ÄÇ°À¸·Î¼ ±× µ¶Æ¯ÇÑ ¸À°ú Áú°¨, ±×¸®°í ´Ù¾çÇÑ °Ç° È¿°ú·Î ÀÎÇØ ¸¹Àº »ç¶÷µéÀÌ ¼±È£ÇÑ´Ù. ³´Åä¿¡ »ç¿ëµÇ´Â ¹Ì»ý¹°, ƯÈ÷ ¹Ù½Ç·¯¡¦ |
|
|
|
|
|
¡¥1&2, what would you say about uses and gratification approach Do you agree with the concept of active audience Approach CaseStudy Uses and Gratification ÆÀ¿øµéÀÇ TV ½Ãû½Ã Çൿ ¡®¹«Çѵµ¡¦ |
|
·¹Æ÷Æ® >
±âŸ  | 
22p age   | 
2,000 ¿ø
|
|
|
|
|
|
·¯ºê¸¶Å© UserNon-user ŵµÇü¼º ºñ±³ ¹× ±×¿¡ ¿µÇâÀ» ¹ÌÄ¡´Â ¿ÜºÎÀû ¿äÀÎ ºÐ¼® ¸®Æ÷Æ® / 1. °ü±¤ ºÐ¾ß ºê·£µåÀÇ ¼±Á¤º§±â¿¡ ºê·òÇì DD Æ佺Ƽ¹ú 2. ºê·£µå USER /NON-USERÀÇ Åµµ Çü¼º °úÁ¤ 3. ºê·£µå USER / NON USER ŵµ¿Í ¹®È ¹× ¶óÀÌÇÁ½ºÅ¸ÀÏ ¿äÀÎÀÇ »ó°ü°ü°è 4. ºê·£µå USER / NON USER ¿Í ÁØ°ÅÁý´Ü/°øµ¿°áÁ¤Áý´ÜÀÇ ¿µÇâ 5. ºê·£µå USER / NON USER ŵµ¿Í ±¤°í/Ä¿¹Â´ÏÄÉÀ̼ǡ¦ |
|
|
|
|
|
1. °ü±¤ ºÐ¾ß ºê·£µåÀÇ ¼±Á¤ º§±â¿¡ ºê·òÇì DD Æ佺Ƽ¹ú ºê·òÇì´Â º§±â¿¡¿¡¼ °¡Àå ¾Æ¸§´ä°í ¸Å·ÂÀûÀÎ µµ½Ã Áß Çϳª·Î ¾Ë·ÁÁ® ÀÖÀ¸¸ç, ±× Áß.. / 1. °ü±¤ ºÐ¾ß ºê·£µåÀÇ ¼±Á¤º§±â¿¡ ºê·òÇì DD Æ佺Ƽ¹ú 2. ºê·£µå USER /NON-USERÀÇ Åµµ Çü¼º °úÁ¤ 3. ºê·£µå USER / NON USER ŵµ¿Í ¹®È ¹× ¶óÀÌÇÁ½ºÅ¸ÀÏ ¿äÀÎÀÇ »ó°ü°ü°è 4. ºê·£µå USER / NON USER ¿Í ÁØ°ÅÁý´Ü/°øµ¿°áÁ¤Áý´ÜÀÇ ¿µ¡¦ |
|
|
|
|
|
1. ÀÌ¿ëÀÚ È¤Àº ÀÌ¿ë °ü·Ã º¯ÀÎ(Occasions, User Status, Attitude, Loyalty Status, Buy-readine.. / 1. ÀÌ¿ëÀÚ È¤Àº ÀÌ¿ë °ü·Ã º¯ÀÎ(Occasions, User Status, Attitude, Loyalty Status, Buy-readiness stage)µé Áß¿¡ 3°³ ÀÌ»óÀÇ º¯ÀÎÀ» È°¿ëÇÏ¿© ÀνºÅ¸±×·¥ ÀÌ¿ëÀÚ¸¦ ¼¼ºÐÈ ÇϽÿÀ! ¼¼ºÐÈÇÒ ¶§ Àα¸Åë°èÇÐ ¿ä¼Ò¸¦ È°¿ëÇϽÿÀ. 2. ±¹³»Åë½Å»ç SK, LG U+, KTÀÇ POD¿Í POP¸¦ ºñ±³ÇÏ¶ó¡¦ |
|
|
|
|
|
(User Created Contents) µ¿¿µ»ó ±â¹ÝÀÇ UCC¿¡ ´ëÇÑ ÀÌÇØ¿Í Æ¯Â¡ - ¹Ì¸®º¸±â¸¦ Âü°í ¹Ù¶ø´Ï´Ù. / º¸°í¼ µ¿¿µ»ó ±â¹ÝÀÇ UCC¿¡ ´ëÇÑ ÀÌÇØ content 1. À¥ 2.0°æÁ¦ 1.1 À¥ 2.0À̶õ ¹«¾ùÀΰ¡ 1.2 À¥ 2.0ÀÇ Æ¯»ö 1.3 À¥ 2.0°ú 1.0ÀÇ Â÷ÀÌÁ¡ 1.4 À¥ 2.0 °æÁ¦¿Í ±× ÆıÞÈ¿°ú 1.5 ±¸Ã¼Àû À¥ 2.0 °æ¿µ ÀÀ¿ë 1.6 Çѱ¹Çü À¥2.0 ¼ºñ½ºÀÇ Çö ÁÖ¼Ò 2. UCC ¡¦ |
|
·¹Æ÷Æ® >
±âŸ  | 
19p age   | 
1,500 ¿ø
|
|
|
|
|