|
Technology innovation-Metaverse / 1. Background 2. The object of paper 3. Expected result / 1. Background ¸ÞŸ¹ö½º´Â °¡»ó Çö½Ç°ú Áõ° Çö½ÇÀ» ÅëÇÕÇÑ µðÁöÅÐ ¼¼°è·Î, »ç¿ëÀÚ°¡ ½Ç½Ã°£À¸·Î »óÈ£ÀÛ¿ëÇÒ ¼ö ÀÖ´Â °ø°£À» Á¦°øÇÑ´Ù. ÀÌ °³³äÀº 1992³â ´Ò ½ºÆ¼Ææ½¼ÀÇ ¼Ò¼³ `½º³ë¿ì Å©·¡½¬`¿¡¼ óÀ½ µîÀåÇßÀ¸¸ç, ÀÌÈÄ ±â¼úÀÇ ¹ßÀü°ú ÀÎÅÍ³Ý »ç¿ëÀÚ ±â¹ÝÀÇ º¯È¿¡ ÈûÀÔ¾î Á¡Â÷ ±¸Ã¼¡¦ |
|
|
|
|
|
Æı«Àû Çõ½Å(Disruptive Innovation)ÀÇ °³³ä, ÀåÁ¡°ú ´ÜÁ¡, À¯Çü¿¡ ´ëÇØ ±â¼úÇϽÿÀ / Æı«Àû Çõ½Å(Disruptive Innovation)ÀÇ °³³ä, ÀåÁ¡°ú ´ÜÁ¡, À¯Çü¿¡ ´ëÇØ ±â¼úÇϽÿÀ º» ¹® 1. ¼·Ð Æı«Àû Çõ½ÅÀº ±âÁ¸ÀÇ ½ÃÀå¿¡ »õ·Î¿î Á¦Ç°À̳ª ¼ºñ½º¸¦ Ãâ½ÃÇÏ¿© Çõ½ÅÀ» ÀÌ·ç´Â °ÍÀ» ÀǹÌÇÑ´Ù. ÀÌ·¯ÇÑ Çõ½ÅÀº »õ·Î¿î ½ÃÀåÀ» âÃâÇϰųª ±âÁ¸ ½ÃÀå¿¡¼ ±âÁ¸ ±â¾÷µéÀ» ´ëüÇϴµ¥ »ç¿ë¡¦ |
|
|
|
|
|
the innovation marketplace operator / The Innovation Marketplace Operator ¡Û The customer network operator & the customer community operator´Â °³º° ȸ»çµéÀÌ ÇϳªÀÇ Áß°³ÀÚ(a mediator)¸¦ ÅëÇÏ¿© ´Ù¼öÀÇ °í°´µé°ú ¿¬°áµÇ´Â ìé Óß Òý(one to many) ¸ðµ¨ÀÓ. ¡Û The innovation marketplace´Â ±×ÀÇ ¸ñÀûÀÌ Çõ½Å ÆǸÅÀÚµé(sellers of innovation)°ú ÀáÀçÀû ±¸¸ÅÀÚµé(potential ¡¦ |
|
·¹Æ÷Æ® >
±âŸ  | 
2p age   | 
1,000 ¿ø
|
|
|
|
|
|
[°æ¿µ,°æÁ¦] °æ¿µ - °æ¿µÇõ½Å(Management innovation)¿¡ °üÇÑ »ç·Ê¿¬±¸(¼º°øÇÑ »ç·Ê¿Í ½ÇÆÐÇÑ »ç·Ê) / ¸ñÂ÷ 1. µé¾î°¡´Â ¸» 2. º» ·Ð 1) °æ¿µÇõ½Å°ú °í°´¸¸Á· 2) °í°´¸¸Á·Àº °æÀïÀü·« 3) °í°´¸¸Á·ÀÇ 4´Ü°è 4) °í°´¸¸Á·ÀÇ ½Çõ 4´Ü°è 2-1 °æ¿µÇõ½Å ¼º°ø»ç·Ê±â¾÷ 1)Å×Å©³ë 2) »ï¼º SDI 3) Æ÷½ºÄÚ 4) GE 5) µµ¿äŸ 6) Äڸƽº 2-2 °æ¿µÇõ½Å ½ÇÆлç·Ê±â¾÷ 1) °¸ 2) ºñº¥µð À¯´Ï¹ö¼³¡¦ |
|
|
|
|
|
Nintendo The time for innovation / In 2xxx, Nintendo, one of the biggest global video game companies, recorded a huge deficit to the amount of ¡Í43.2 billion. It was first time that Nintendo got into the red since 1962. Sales revenue had decreased to 36 percent of ¡Í647.6 billion in 2xxx compared to previous year¡¯s record of ¡Í1.14 trillion. It was only th¡¦ |
|
·¹Æ÷Æ® >
±âŸ  | 
16p age   | 
1,500 ¿ø
|
|
|
|
|
|
Web 2.0°üÁ¡¿¡¼ Open Innovation°ú Long Tail »ç·Ê Á¶»ç / Web 2.0°üÁ¡¿¡¼ Open Innovation°ú Long Tail »ç·Ê Á¶»ç Çѱ¹ ÄÜÅÙÃ÷ ÁøÈï¿ø¿¡¼ ¿¬±¸ÇÑ °á°ú¿¡ µû¸£¸é 2xxx³âµµÀÇ ¸ð¹ÙÀÏÄÜÅÙÃ÷ ½ÃÀåÀº ¼¼°è½ÃÀå ±Ô¸ð 2Á¶ 8630¾ï ´Þ·¯·Î Àü¸ÁµÇ¾î ½ÃÀå±Ô¸ð°¡ ¾ÈÁ¤ÀûÀ¸·Î Ä¿Áú °ÍÀ¸·Î ¿¹»óµÈ´Ù.½º¸¶Æ®ÆùÀÌ µîÀåÇÏ¸é¼ º»°ÝÀûÀ¸·Î ½ÃÀÛµÈ ¡®¸ð¹ÙÀÏÄÜÅÙÃ÷ »ç¾÷¡¯Àº ½º¸¶Æ® ±â¼ú ȯ°æÀÌ È®»êµÇ¡¦ |
|
|
|
|
|
¡¥04 Â÷ÀÌÁ¡ ¹× ½Ã»çÁ¡ Open Innovation- Mr. pizza 01 Open Innovation : Mr. pizza ±â¾÷¼Ò°³ ÇÇÀÚ ¾÷°è 1À§ ÇöÀç ¸ÅÀå¼ö 1À§, ºê·£µå °¡Ä¡ 1À§ ´ëÇѹα¹À» ³Ñ¾î Áß±¹,¹Ì±¹,ÀϺ» µî »ç¾÷È®Àå Áß NE¡¦ |
|
|
|
|
|
Fortune¡¯s Top Ten Firms¡¯s Internal Culture with Innovation / Fortune¡¯s Top Ten Firms¡¯s Internal Culture with Innovation CONTENTS 01. Exxon Mobil 02. Wal-Mart Stores 03. Chevron 04. Co¡¦ |
|
|
|
|
|
[°æ¿µ,°æÁ¦] [°æ¿µÀü·« »ç·Ê] open innovation°ú co-creation »ç·ÊÁ¶»ç / ⓵. Open innovation »ç·ÊÁ¶»ç ¼·Ð Open innovationÀ̶õ Open innovationµîÀå º»·Ð Open innovation»ç·Ê 1)½Å¾à°³¹ß °á·Ð ⓶. Co-creation »ç·ÊÁ¶»ç ¼·Ð Co-creationÀ̶õ º»·Ð Co-creation»ç·Ê 1)Facebook 2)Burn °á·Ð / Open innovationÀ̶õ °³¹æÇü Çõ½Å, ÇϹöµå´ëÇб³ÀÇ Ç ü½ººê·Î ±³¡¦ |
|
|
|
|
|
Á¦Ç° Çõ½Å(Technological Product Innovation) / Á¦Ç°Çõ½Å°ú ±â¼úÇõ½ÅÀÇ °³³ä¿¡ ´ëÇØ ¾Ë¾Æº¸°í ±â¾÷ÀÇ Á¦Ç°Çõ½Å»ç·Ê¿¡ °üÇØ Á¶»çÇÑ ÀÚ·áÀÔ´Ï´Ù. Á¦Ç°Çõ½Å·¹Æ÷Æ® / Á¦Ç°Çõ½Å°ú °øÁ¤Çõ½ÅÀÇ °èȹ ±â¼úÇõ½ÅÀÇ °ü¸® µµÀüÀû ¸ñÇ¥ ¼³Á¤°ú À¯¿¬ÇÑ ÀÀ¿ë - 3M ¸¶ÀÌÅ©·Î ¼ÒÇÁÆ®»ç ÇÑ ¼ø°£µµ ÀØÀº ÀûÀÌ ¾ø´Â ¿øõ ±â¼úÀÇ Á߿伺 - Dupont ºñÁî´Ï½º¿Í R&DÀÇ Á¶È - GE ¿ÀÄɽºÆ®¶óÀÇ ÁöÈÖÀÚ - Whirl¡¦ |
|
|
|
|